ProductionMax Level 15
Component Factory
Produces intermediate components — alloys, chips, and power cores — used in advanced ship construction and module crafting. Higher levels increase output volume and unlock additional component types.
Effect per Level
| Level | Effect (cumulative) |
|---|---|
| 1 | +8 component output per hour, +2% module craft cost reduction |
| 5 | +40 component output per hour, +10% module craft cost reduction |
| 10 | +80 component output per hour, +20% module craft cost reduction |
| 15 | +120 component output per hour, +30% module craft cost reduction |
Cost Scaling
| Level | metal | crystal | gas | Time |
|---|---|---|---|---|
| 1 | 1,800 | 1,200 | 400 | 1h 15m |
| 5 | 10,390 | 6,926 | 2,309 | 4h 48m |
| 10 | 92,952 | 61,968 | 20,656 | 25h 50m |
| 15 | 831,603 | 554,402 | 184,801 | 138h 54m |
Formula: base_cost × 1.55^(level−1)
Requirements
Strategy Tips
Upgrade Metal Mines early — metal is needed for every construction. Aim for level 10+ before branching out.
Lore
Raw ore is just potential. The Component Factory is where potential becomes war material.