utility Module Comparison
Ancient Tech Module vs Bio-Regeneration Chamber
Comparing the Ancient Tech Module (unique · Tier 5) and Bio-Regeneration Chamber (epic · Tier 4), both utility modules in Starforge MMO.
Stat Comparison
| Attribute | Ancient Tech Module | Bio-Regeneration Chamber |
|---|---|---|
| Rarity | unique | epic |
| Tier | T5 | T4 |
| all stats bonus | 0.1★ | — |
| energy output | 300★ | — |
| shield regen | 40★ | — |
| in combat repair per min | — | 0.05★ |
| crew revival chance | — | 0.3★ |
| hull regen flat | — | 200★ |
★ marks the higher raw value for each attribute. Higher is not always better — match the stat to your build’s needs.
Ancient Tech Module
Reverse-engineered relic of the Ancient Builders. Grants broad systemwide bonuses.
Fits: cruiser, battleship, dreadnought, capital
Bio-Regeneration Chamber
A pressurised chamber of bio-engineered tissue restores crew casualties during combat and repairs hull micro-fractures simultaneously. +5% max HP in-combat repair per minute.
Fits: frigate, cruiser, battleship, carrier, dreadnought, capital
Which Should You Fit?
The Ancient Tech Module carries the higher rarity and therefore a stronger stat ceiling, making it the upgrade target once you can acquire it. The lower-rarity option remains a cost-effective choice while you build toward it.