logistics Tech Comparison
Deep Survey Expeditions vs Fleet Resupply Tenders
Comparing the Deep Survey Expeditions (Tier 3) and Fleet Resupply Tenders (Tier 3), both logistics technologies in Starforge MMO. Use this to decide which to queue first when your research lab can only run one project at a time.
Research Comparison
| Attribute | Deep Survey Expeditions | Fleet Resupply Tenders |
|---|---|---|
| Tier | T3 | T3 |
| Research time | 16 | 14▼ |
| metal cost | 38,000 | 25,000▼ |
| crystal cost | 26,000 | 12,000▼ |
| gas cost | 8,000▼ | — |
| Effect | +40% expedition range; +30% anomaly detection; +15% expedition event quality | +50% -return to base cooldown |
▼ marks the lower resource / time cost. Cheaper isn't always better — weigh it against the effect each tech unlocks.
Deep Survey Expeditions
Long-range survey doctrine that fits scouts with extended life support and wide-band sensor sweeps for multi-jump expeditions into uncharted space. Unlocks the Horizon Explorer.
Unlocks ships: horizon explorer
Requires: logistics 3
Fleet Resupply Tenders
Support ships resupply combat fleets in the field, reducing return-to-base cooldown by 50%.
Unlocks ships: tender mk1
Requires: logistics 2
Which Should You Research First?
Both sit at the same tier. The Fleet Resupply Tenders is the cheaper project, so it's the safer early pick if your economy is tight; otherwise prioritise whichever effect supports your current strategy.