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diplomacy Tech Comparison

Galactic Senate Seat vs Mutual Defence Accords

Comparing the Galactic Senate Seat (Tier 4) and Mutual Defence Accords (Tier 4), both diplomacy technologies in Starforge MMO. Use this to decide which to queue first when your research lab can only run one project at a time.

Research Comparison

AttributeGalactic Senate SeatMutual Defence Accords
TierT4T4
Research time6055
metal cost80,00090,000
crystal cost40,00045,000
credits cost400,000300,000
Effect+3 diplomacy actions per week; senate veto power: trueauto ally response: true; +30% -solo defense losses

▼ marks the lower resource / time cost. Cheaper isn't always better — weigh it against the effect each tech unlocks.

Galactic Senate Seat

Secure a permanent seat in the Galactic Senate, granting veto power on certain war declarations and +3 diplomacy actions per week.

Unlocks buildings: senate delegation hall

Requires: diplomacy 3

Mutual Defence Accords

Binding mutual-defence treaties automatically trigger allied fleets when a signatory is attacked. Reduces solo-defence losses by 30%.

Unlocks buildings: treaty vaults

Requires: diplomacy 5, diplomacy 3

Which Should You Research First?

Both sit at the same tier. The Mutual Defence Accords is the cheaper project, so it's the safer early pick if your economy is tight; otherwise prioritise whichever effect supports your current strategy.

Galactic Senate Seat details →Mutual Defence Accords details →

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