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logistics Tech Comparison

Fleet Resupply Tenders vs Automated Shipyards

Comparing the Fleet Resupply Tenders (Tier 3) and Automated Shipyards (Tier 3), both logistics technologies in Starforge MMO. Use this to decide which to queue first when your research lab can only run one project at a time.

Research Comparison

AttributeFleet Resupply TendersAutomated Shipyards
TierT3T3
Research time1428
metal cost25,00055,000
crystal cost12,00028,000
credits cost80,000
Effect+50% -return to base cooldown+3 parallel build queues

▼ marks the lower resource / time cost. Cheaper isn't always better — weigh it against the effect each tech unlocks.

Fleet Resupply Tenders

Support ships resupply combat fleets in the field, reducing return-to-base cooldown by 50%.

Unlocks ships: tender mk1

Requires: logistics 2

Automated Shipyards

Fully automated construction arms enable parallel build queues, allowing up to 3 ships to be built simultaneously per shipyard.

Unlocks buildings: automated shipyard

Requires: logistics 7

Which Should You Research First?

Both sit at the same tier. The Fleet Resupply Tenders is the cheaper project, so it's the safer early pick if your economy is tight; otherwise prioritise whichever effect supports your current strategy.

Fleet Resupply Tenders details →Automated Shipyards details →

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