propulsion Tech Comparison
Hyperdrive Cores vs Jump Gate Network
Comparing the Hyperdrive Cores (Tier 3) and Jump Gate Network (Tier 4), both propulsion technologies in Starforge MMO. Use this to decide which to queue first when your research lab can only run one project at a time.
Research Comparison
| Attribute | Hyperdrive Cores | Jump Gate Network |
|---|---|---|
| Tier | T3 | T4 |
| Research time | 24▼ | 64 |
| metal cost | 45,000▼ | 160,000 |
| crystal cost | 22,000▼ | 80,000 |
| gas cost | 6,000▼ | — |
| antimatter cost | 200▼ | 1,000 |
| dark matter cost | — | 800▼ |
| Effect | unlocks self jump: true; +40% -jump charge time | unlocks jump gates: true; fixed lane instant travel: true |
▼ marks the lower resource / time cost. Cheaper isn't always better — weigh it against the effect each tech unlocks.
Hyperdrive Cores
Compact hyperdrive cores let any vessel open its own hyperspace window, removing the need to start jumps from a Hyperspace Gate.
Unlocks buildings: hyperdrive foundry
Requires: propulsion 2, propulsion 4
Jump Gate Network
Paired stargates create permanent fixed-link jump corridors between distant sectors, enabling instant fleet transit along established lanes.
Unlocks buildings: jump gate
Requires: propulsion 7, propulsion 3
Which Should You Research First?
The Hyperdrive Cores is the lower-tier prerequisite step and typically comes first in the propulsion branch, opening the path toward Jump Gate Network.