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shipbuilding Tech Comparison

Modular Design vs Self-Repairing Hulls

Comparing the Modular Design (Tier 2) and Self-Repairing Hulls (Tier 3), both shipbuilding technologies in Starforge MMO. Use this to decide which to queue first when your research lab can only run one project at a time.

Research Comparison

AttributeModular DesignSelf-Repairing Hulls
TierT2T3
Research time818
metal cost10,00035,000
crystal cost5,00018,000
Effect+100% utility slot+2% out of combat repair per min

▼ marks the lower resource / time cost. Cheaper isn't always better — weigh it against the effect each tech unlocks.

Modular Design

Unlocks module slot expansion. Ships gain +1 utility slot.

Unlocks buildings: shipyard mk2

Unlocks ships: corvette mk1, miner mk1

Requires: shipbuilding 1

Self-Repairing Hulls

Nanite-laced hull plating repairs 2% of max HP per minute outside combat.

Requires: shipbuilding 2

Which Should You Research First?

The Modular Design is the lower-tier prerequisite step and typically comes first in the shipbuilding branch, opening the path toward Self-Repairing Hulls.

Modular Design details →Self-Repairing Hulls details →

More shipbuilding comparisons