
Terran Federation
Lore
Born from the ashes of the First Galactic War, the Terran Federation united humanity's fractured colonies under a single banner of democracy and mutual defence. Centuries of bureaucratic refinement have made the Federation the most stable — and most predictable — power in the known galaxy.
Playstyle
Balanced — no hard weaknesses, no extreme strengths. Suited to newcomers and players who prefer flexible fleet compositions and strong diplomatic options.
Faction Bonuses & Penalties
| Type | Modifier | Description |
|---|---|---|
| Bonus | -10% | 10 % faster ship construction |
| Bonus | +15% | 15 % bonus to alliance reputation gains |
| Bonus | +5% | 5 % faster technology research |
| Penalty | -10% | 10 % reduced stealth effectiveness — Federation ships are not built to hide |
Starting Resources
Famous Ships
TFS Resolute
Dreadnought
Fought at the Battle of Kepler's Gate — survived three capital-ship broadsides.
TFS Wanderer
Colony Ship
Founded the Outer Rim settlement of Nova Thule in 2847 GY.
TFS Sentinel
Carrier
Flagship of High Chancellor Voss during the Syndicate Incursions.
Unique Ship Classes
- ▸carrier
- ▸dreadnought
- ▸colony ship
Unique Technologies
- ▸federation shield matrix
- ▸joint strike doctrine
- ▸diplomatic corvette refit
Diplomatic Relations
Void Syndicate
Hostile
Solar Empire
Neutral
Free Traders
Friendly
Starting Tips
- 1.Rush the Joint-Strike Doctrine tech early — it multiplies your fleet's damage output in group engagements.
- 2.Use your diplomacy bonus to join an alliance within the first 48 hours. Federation players snowball through cooperation.
- 3.Build a Colony Ship as your third capital project. Expanding to two systems doubles your resource income.
- 4.Your balanced starting resources let you research any branch first — prioritise what your alliance needs most.
Faction Leader
High Chancellor Mara Voss
estimated 4.2 trillion citizens across 317 colony worlds