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Ghost Carrier render
carrier★★★★Tier 4

Ghost Carrier

Faction: void syndicate

Overview

The Ghost Carrier represents the Void Syndicate's most ambitious marriage of stealth technology and carrier doctrine — a ship that deploys strike wings while remaining effectively invisible to standard sensor arrays. Its phase-echo hull plating scatters active sensor returns into harmless noise, while its fighter bays are shielded by void-dampeners that suppress engine bloom until the moment of launch. Enemy commanders report the experience of facing a Ghost Carrier as watching their fighter screen dissolve to attacks from vectors that simply do not exist.

Base Stats

2,900HP
1,800Shield
0Armor
0Attack
30Speed
900Cargo
0Fuel

Weapons

  • Point-Defence Matrix x6
  • Shadow Torpedo Launcher x4
  • Void-Dampened Fighter Bay x3

Module Slots

  • Drone Bay x3
  • Stealth Slot x3
  • Shield Slot x2
  • Armour Slot x2
  • Command Slot x2
  • Engine Slot x2
  • Utility Slot x2

Lore

Confirmed sightings of the Ghost Carrier number nine. Confirmed engagements with it number forty-three. The Syndicate considers this satisfactory.

Tactics

  1. 1

    Approach with phase-echo hull plating active until within optimal strike range, then launch all three Void-Dampened Fighter Bays simultaneously — the sudden appearance of three full wings from a position enemies believed empty is devastating to fleet morale and formation integrity.

  2. 2

    Use Shadow Torpedo Launchers to suppress enemy point-defence systems immediately before fighter bay launches — reducing their intercept capacity by even 30% dramatically increases strike wing survivability.

  3. 3

    Keep the Ghost Carrier moving at maximum speed even during fighter operations — its speed of 30 allows it to continuously reposition, making it difficult for enemies to lock targeting solutions even once its position is known.

Strengths & Weaknesses

Strengths

  • +Phase-echo hull plating renders it effectively invisible on standard sensor arrays even while deploying strike wings, enabling coordinated ambush operations at carrier scale.
  • +Speed of 30 is the highest of any carrier in the game, allowing rapid repositioning that conventionally-minded fleet commanders cannot account for in their tactical planning.
  • +Three stealth slots allow deep stealth configuration that maintains sensor suppression under conditions that would reveal conventional cloaked vessels.

Weaknesses

  • Hull of 2,900 and shields of 1,800 are the lowest of any Tier 4 carrier — the Ghost Carrier cannot absorb even moderate return fire if its position is revealed.
  • 400 dark_matter build cost makes it one of the most exotic-resource-intensive Syndicate platforms, competing directly with weapons and stealth research for the same scarce material.
  • Void-Dampened bays suppress engine bloom until launch — which means enemies who survive the initial strike will immediately know the carrier's precise location and can counterattack.

Recommended Modules

  • phase echo hull amplifier
  • void dampened bay upgrade
  • shadow torpedo mk2

Related carriers

Related Resources