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CombatIntermediateBattleships + Fighters

Best Attack Fleet — Starforge MMO [2026]

A front-loaded alpha-strike fleet built to delete priority targets before they can react. For aggressive commanders who want to dictate every engagement.

11 hulls · Patch 0.9.3 · Updated 21 June 2026

Overview

The Attack Fleet is the purest expression of offence in Starforge MMO: stack burst damage, open with overwhelming alpha, and end fights before attrition matters. It trades sustain for kill speed.

You bring a kinetic-heavy core that punches through shields, a screen of fast fighters to pin enemy escorts, and a commander who amplifies first-strike damage. Played correctly, the enemy never gets a second volley.

Ships

×2
Kraken Battleship

Main-line DPS — carries the heavy weapon batteries.

×3
Solar Blade

Assault cruisers that flank and finish wounded targets.

×6
Fighter Mk.I

Cheap screen — soaks point-defence and pins escorts.

Modules by Slot

SlotModuleWhy
WeaponRailgun Mk.IIIHigh single-shot kinetic damage to crack shields fast.
WeaponPlasma Cannon IIIHull melt once shields are down.
DefenseShield Generator IIIJust enough buffer to survive the return volley.
UtilityEngine Boost IReach optimal range before the enemy does.

Commander

General Kael Storm

Storm's doctrine front-loads damage on the opening salvo, turning an already alpha-focused fleet into a one-volley executioner. His aggression aura is wasted on a defensive line but perfect here.

Required Technologies

  • Kinetic Weapons III
  • Fusion Reactors
  • Targeting Computers

How to Play This Build

  1. 1

    Pick the target

    Identify the single highest-value enemy hull (carrier or healer) before the fight. Your whole alpha goes there.

  2. 2

    Close to optimal range

    Use Engine Boost to reach railgun optimal before firing. Firing early wastes your alpha on falloff damage.

  3. 3

    Open with everything

    Fire all railguns simultaneously on the priority target. The goal is to delete it in the first volley.

  4. 4

    Roll to the next target

    Do not let fighters scatter. Collapse fire onto the next priority while the screen pins escorts.

  5. 5

    Disengage on attrition

    If the first two volleys do not break the enemy line, withdraw. This fleet loses extended fights.

Strengths & Weaknesses

Strengths

  • +Highest burst damage in the game
  • +Wins fast or not at all — minimal time exposed
  • +Forces the enemy to react to you

Weaknesses

  • Poor sustain — bleeds out in long fights
  • Thin shields; punished by sustained DPS
  • Expensive to replace losses

Hard Counters

  • Defense Fleet shield-walls that survive the alpha
  • ECM/disruptor fleets that scatter your opening volley

Budget Alternative

Swap the two Kraken Battleships for four Corvette Mk.I with Railgun Mk.III. You lose tankiness but keep most of the alpha at a fraction of the cost — ideal before you can field battleships.

FAQ

Is the Attack Fleet good for PvP?

Yes, in short decisive engagements. It excels at ganks and target-priority kills but loses drawn-out attrition fights, so disengage if your alpha does not break the enemy line.

What if I cannot afford battleships yet?

Use the budget alternative — Corvette Mk.I hulls with Railgun Mk.III keep most of the burst damage at a fraction of the cost.

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