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colonization Tech Comparison

Deep Space Colonisation vs Hostile World Adaptation

Comparing the Deep Space Colonisation (Tier 3) and Hostile World Adaptation (Tier 3), both colonization technologies in Starforge MMO. Use this to decide which to queue first when your research lab can only run one project at a time.

Research Comparison

AttributeDeep Space ColonisationHostile World Adaptation
TierT3T3
Research time4030
metal cost80,00050,000
crystal cost40,00025,000
gas cost10,0008,000
antimatter cost300
Effectcolonize outer ring: true; +50% colony ship range+3 colonize tier

▼ marks the lower resource / time cost. Cheaper isn't always better — weigh it against the effect each tech unlocks.

Deep Space Colonisation

Long-range colony ships with self-sufficient life support colonise systems beyond the outer ring.

Unlocks buildings: deep space colony hub

Unlocks ships: colony ship mk3

Requires: colonization 8, propulsion 5

Hostile World Adaptation

Life support domes allow thriving colonies on toxic and irradiated worlds.

Unlocks buildings: life support dome

Requires: colonization 2

Which Should You Research First?

Both sit at the same tier. The Hostile World Adaptation is the cheaper project, so it's the safer early pick if your economy is tight; otherwise prioritise whichever effect supports your current strategy.

Deep Space Colonisation details →Hostile World Adaptation details →

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