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colonization Tech Comparison

Deep Space Colonisation vs Orbital Habitats

Comparing the Deep Space Colonisation (Tier 3) and Orbital Habitats (Tier 3), both colonization technologies in Starforge MMO. Use this to decide which to queue first when your research lab can only run one project at a time.

Research Comparison

AttributeDeep Space ColonisationOrbital Habitats
TierT3T3
Research time4028
metal cost80,00060,000
crystal cost40,00030,000
gas cost10,000
antimatter cost300
Effectcolonize outer ring: true; +50% colony ship rangeenables orbital colony: true

▼ marks the lower resource / time cost. Cheaper isn't always better — weigh it against the effect each tech unlocks.

Deep Space Colonisation

Long-range colony ships with self-sufficient life support colonise systems beyond the outer ring.

Unlocks buildings: deep space colony hub

Unlocks ships: colony ship mk3

Requires: colonization 8, propulsion 5

Orbital Habitats

Build space stations as habitable colonies independent of planetary surfaces.

Unlocks buildings: orbital habitat

Requires: colonization 2

Which Should You Research First?

Both sit at the same tier. The Orbital Habitats is the cheaper project, so it's the safer early pick if your economy is tight; otherwise prioritise whichever effect supports your current strategy.

Deep Space Colonisation details →Orbital Habitats details →

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