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espionage Tech Comparison

Counter-Intelligence Bureau vs Double Agents

Comparing the Counter-Intelligence Bureau (Tier 2) and Double Agents (Tier 3), both espionage technologies in Starforge MMO. Use this to decide which to queue first when your research lab can only run one project at a time.

Research Comparison

AttributeCounter-Intelligence BureauDouble Agents
TierT2T3
Research time1016
metal cost12,00025,000
crystal cost6,00012,000
Effect+30% spy detectionunlocks double agent: true

▼ marks the lower resource / time cost. Cheaper isn't always better — weigh it against the effect each tech unlocks.

Counter-Intelligence Bureau

Identify and neutralise enemy spies. +30% chance to catch incoming spies.

Unlocks buildings: counter intel bureau

Requires: espionage 1

Double Agents

Turn captured enemy spies into double agents feeding false intelligence.

Requires: espionage 2, espionage 4

Which Should You Research First?

The Counter-Intelligence Bureau is the lower-tier prerequisite step and typically comes first in the espionage branch, opening the path toward Double Agents.

Counter-Intelligence Bureau details →Double Agents details →

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