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shipbuilding Tech Comparison

Capital Yards vs Carrier Operations

Comparing the Capital Yards (Tier 3) and Carrier Operations (Tier 3), both shipbuilding technologies in Starforge MMO. Use this to decide which to queue first when your research lab can only run one project at a time.

Research Comparison

AttributeCapital YardsCarrier Operations
TierT3T3
Research time2432
metal cost60,00085,000
crystal cost30,00042,000
antimatter cost350
Effectenables capital class: trueenables carrier class: true; +2 carried squadron slots

▼ marks the lower resource / time cost. Cheaper isn't always better — weigh it against the effect each tech unlocks.

Capital Yards

Enables construction of capital ships.

Unlocks buildings: capital shipyard

Unlocks ships: frigate mk1, hauler mk1

Requires: shipbuilding 2

Carrier Operations

Flight-deck engineering and launch-catapult systems unlock the Carrier hull class and its embarked strike wings.

Unlocks buildings: carrier flight deck

Unlocks ships: dawn carrier, phoenix carrier

Requires: shipbuilding 3, drone warfare 1

Which Should You Research First?

Both sit at the same tier. The Capital Yards is the cheaper project, so it's the safer early pick if your economy is tight; otherwise prioritise whichever effect supports your current strategy.

Capital Yards details →Carrier Operations details →

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