shipbuilding Tech Comparison
Capital Yards vs Void Interceptor Doctrine III
Comparing the Capital Yards (Tier 3) and Void Interceptor Doctrine III (Tier 3), both shipbuilding technologies in Starforge MMO. Use this to decide which to queue first when your research lab can only run one project at a time.
Research Comparison
| Attribute | Capital Yards | Void Interceptor Doctrine III |
|---|---|---|
| Tier | T3 | T3 |
| Research time | 24 | 6▼ |
| metal cost | 60,000 | 6,000▼ |
| crystal cost | 30,000 | 3,600▼ |
| Effect | enables capital class: true | unlock ship: void-reaper |
▼ marks the lower resource / time cost. Cheaper isn't always better — weigh it against the effect each tech unlocks.
Capital Yards
Enables construction of capital ships.
Unlocks buildings: capital shipyard
Unlocks ships: frigate mk1, hauler mk1
Requires: shipbuilding 2
Void Interceptor Doctrine III
Unlocks construction of the void-reaper (fighter class).
Unlocks ships: void reaper
Which Should You Research First?
Both sit at the same tier. The Void Interceptor Doctrine III is the cheaper project, so it's the safer early pick if your economy is tight; otherwise prioritise whichever effect supports your current strategy.