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weapons adv Tech Comparison

Siege Weaponry vs Singularity Implosion Array

Comparing the Siege Weaponry (Tier 4) and Singularity Implosion Array (Tier 5), both weapons adv technologies in Starforge MMO. Use this to decide which to queue first when your research lab can only run one project at a time.

Research Comparison

AttributeSiege WeaponrySingularity Implosion Array
TierT4T5
Research time55240
metal cost90,000280,000
crystal cost45,000140,000
antimatter cost5003,000
dark matter cost9,000
Effectunlocks module: siege-cannon-4; +60% structure damageignores armor: true; +25% instant destroy chance small

▼ marks the lower resource / time cost. Cheaper isn't always better — weigh it against the effect each tech unlocks.

Siege Weaponry

Massive siege cannons crack planetary defense shields and fortified orbital stations, unlocking the siege-cannon-4 module.

Unlocks buildings: siege foundry

Requires: weapons 5, weapons 6

Singularity Implosion Array

Micro-singularity generators collapse target hulls from the inside. Ignores armor and has 25% chance to instantly destroy frigates and smaller.

Unlocks buildings: singularity weapon lab

Requires: weapons adv 3, science 5

Which Should You Research First?

The Siege Weaponry is the lower-tier prerequisite step and typically comes first in the weapons adv branch, opening the path toward Singularity Implosion Array.

Siege Weaponry details →Singularity Implosion Array details →

More weapons adv comparisons