weapons adv Tech Comparison
Dark Matter Weaponry vs Temporal Disruption Cannon
Comparing the Dark Matter Weaponry (Tier 5) and Temporal Disruption Cannon (Tier 5), both weapons adv technologies in Starforge MMO. Use this to decide which to queue first when your research lab can only run one project at a time.
Research Comparison
| Attribute | Dark Matter Weaponry | Temporal Disruption Cannon |
|---|---|---|
| Tier | T5 | T5 |
| Research time | 220▼ | 280 |
| metal cost | 250,000▼ | 320,000 |
| crystal cost | 125,000▼ | 160,000 |
| dark matter cost | 8,000▼ | 12,000 |
| antimatter cost | 2,000▼ | 4,000 |
| Effect | unlocks module: dark-matter-lance-5; ignores shields: true; ignores armor: true | unlocks module: temporal-disruptor-5; +10 enemy freeze duration sec |
▼ marks the lower resource / time cost. Cheaper isn't always better — weigh it against the effect each tech unlocks.
Dark Matter Weaponry
Dark matter lances pierce all known shielding and armor types simultaneously, unlocking the dark-matter-lance-5 module.
Requires: weapons adv 1, energy 6, science 5
Temporal Disruption Cannon
Fires a distortion pulse that freezes enemy ships in a localised time bubble for 10 seconds. Unlocks temporal-disruptor-5 module.
Unlocks ships: temporal strike cruiser
Requires: weapons adv 2, science 5
Which Should You Research First?
Both sit at the same tier. The Dark Matter Weaponry is the cheaper project, so it's the safer early pick if your economy is tight; otherwise prioritise whichever effect supports your current strategy.