Dreadnought Ships in Starforge MMO
Dreadnought-class ships are the apex of conventional warfare — massive siege platforms built to annihilate fleets, crack station defences, and dominate entire sectors. Each dreadnought is a strategic asset in its own right, fielding command auras, siege-grade weaponry, and enough armour to shrug off sustained capital fire. They are agonisingly slow to build and demand maxed research plus alliance-scale logistics, but a single dreadnought reshapes the strategic map. Annihilator and siege variants exist to break enemy lines and fortifications respectively; command-siege hulls double as fleet anchors. Where a dreadnought goes, the balance of power follows.
Best Dreadnoughts — Top 3
Ranked by combined hull, shielding, and speed. The strongest dreadnought-class hulls currently in the dreadnought roster.
TFS Titan
siege · terran federation
The TFS Titan is the Federation's second-generation siege dreadnought, purpose-built to crack hardened planetary defence networks that conventional fleets cannot penetrate. Where the Juggernaut relies on mass, the Titan layers raw firepower with deep-penetration siege lances capable of piercing reinforced orbital stations from beyond standard engagement range. Its triple-redundant command core allows it to sustain coordinated siege operations for weeks without returning to a star-base, making it the preferred hammer for protracted system-denial campaigns.
Void Colossus
annihilator · void syndicate
The Void Colossus is the most feared warship in Syndicate inventory — a dedicated annihilator platform that strips away enemy fleets layer by layer with coordinated void-field collapse weaponry. Unlike conventional dreadnoughts that target specific ships, the Colossus projects overlapping gravitational shear fields that simultaneously stress every hull in the target zone, causing cascading structural failures across an entire formation. Its crew operates behind seven metres of void-infused alloy and rarely knows the names of the systems they have destroyed.
TFS Juggernaut
siege · terran federation
The Federation's ultimate siege platform — a hull so massive that standard targeting computers cannot compute firing solutions fast enough to exploit its vulnerabilities. Equipped with triple orbital bombardment arrays and a point-defence grid that can engage hundreds of incoming targets simultaneously, the Juggernaut transforms sector conquest from a matter of tactics into one of inevitability. Its construction requires three orbital shipyards working in parallel for four months.
All Dreadnoughts
5 dreadnought-class ships, sorted by tier. Click any ship for full stats, weapons, and build costs.
Solar Sovereign
command siege · solar empire
The Solar Sovereign bridges the gap between dreadnought firepower and fleet command authority — a rare combination that gives Imperial commanders both the ability to devastate enemy formations and to coordinate allied forces from the same hull. Its solar-magnification arrays focus stellar energy into focused beam batteries of extraordinary range, while its elevated command spire houses a fleet coordination AI that buffs every allied ship within sensor range. Solar Empire admirals prize the Sovereign above all other vessels for its ability to win battles before they begin.
View full stats →Eclipse Hammer
siege · void syndicate
The Void Syndicate's answer to the Federation Juggernaut — leaner, faster, and considerably more unsettling. Where the Juggernaut announces its arrival with the gravitational wake of its mass, the Eclipse Hammer deploys void-field dampeners that scramble sensor returns across an entire sector before the first shot is fired. When targets finally materialise on scope, they are already within the effective range of its shadow lance batteries.
View full stats →TFS Juggernaut
siege · terran federation
The Federation's ultimate siege platform — a hull so massive that standard targeting computers cannot compute firing solutions fast enough to exploit its vulnerabilities. Equipped with triple orbital bombardment arrays and a point-defence grid that can engage hundreds of incoming targets simultaneously, the Juggernaut transforms sector conquest from a matter of tactics into one of inevitability. Its construction requires three orbital shipyards working in parallel for four months.
View full stats →TFS Titan
siege · terran federation
The TFS Titan is the Federation's second-generation siege dreadnought, purpose-built to crack hardened planetary defence networks that conventional fleets cannot penetrate. Where the Juggernaut relies on mass, the Titan layers raw firepower with deep-penetration siege lances capable of piercing reinforced orbital stations from beyond standard engagement range. Its triple-redundant command core allows it to sustain coordinated siege operations for weeks without returning to a star-base, making it the preferred hammer for protracted system-denial campaigns.
View full stats →Void Colossus
annihilator · void syndicate
The Void Colossus is the most feared warship in Syndicate inventory — a dedicated annihilator platform that strips away enemy fleets layer by layer with coordinated void-field collapse weaponry. Unlike conventional dreadnoughts that target specific ships, the Colossus projects overlapping gravitational shear fields that simultaneously stress every hull in the target zone, causing cascading structural failures across an entire formation. Its crew operates behind seven metres of void-infused alloy and rarely knows the names of the systems they have destroyed.
View full stats →