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Uncommon7 ships

Tier 2 Ships | Starforge MMO

Tier 2 ships form the backbone of most mid-game fleets. They balance firepower, survivability, and cost — versatile enough for patrol and aggressive enough for sector skirmishes.

7 ships found in Tier 2. Click any ship to view full stats, weapons, module slots, and build costs.

Ironclad Corvette

corvette · terran federation

T2
380HP
220Shield
65Speed

The Ironclad Corvette is the Federation's workhorse patrol vessel — a step up from scout frigates, capable of holding a sector patrol route alone or anchoring the centre of a small defensive screen. Its balanced loadout of hull armour, dual cannons, and a modest cargo bay makes it the most versatile early-mid tier hull in Federation service. The crew of three can run 72-hour patrol cycles without resupply.

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Void Stalker

frigate · void syndicate

T2
210HP
180Shield
78Speed

The Void Stalker is the Syndicate's signature frigate — a ship that barely registers on standard sensor grids until its torpedoes are already in flight. Equipped with a first-generation phase-cloak system, it can hold stealth for up to 90 seconds at combat speeds, making it devastating in ambush scenarios. Its hull is deliberately thin; the Void Stalker is built to strike first and sprint away before a counter-attack can be organised.

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Solar Blade

fighter · solar empire

T2
200HP
260Shield
72Speed

The Solar Blade is the Solar Empire's answer to the question of how much firepower you can mount on a single-pilot frame before the pilot becomes irrelevant. Armed with twin plasma lances and a solar-boosted power core that rivals ships twice its size, the Solar Blade hits well above its weight class. It sacrifices cargo space and endurance for raw destructive potential in the opening minutes of any engagement.

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Corvette Mk.I

corvette · universal

T2
1,200HP
600Shield
9Speed

Fast attack ship with torpedo launchers. Effective against larger vessels.

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Frigate Mk.I

frigate · universal

T2
3,000HP
1,500Shield
7Speed

Balanced warship — reliable firepower and solid defenses.

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Colony Ship Mk.I

colonizer · universal

T2
1,000HP
200Shield
3Speed

Terraforming vessel carrying colonists and equipment. Claims uninhabited star systems.

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TFS Interceptor

fighter · terran federation

T2
340HP
280Shield
82Speed

The TFS Interceptor is the Federation's dedicated air-superiority fighter, designed to deny enemy scout craft and light fighters access to Federation-controlled space. Faster than the Wasp Scout and far better armed, it carries a dual kinetic burst cannon rated to engage targets up to three times its own mass, and its afterburner system allows it to run down virtually any evading target in open space. Federation carrier commanders deploy the Interceptor in rotating CAP — combat air patrol — patterns to maintain a bubble of air superiority around their capital ships against which enemy fighter operations become prohibitively costly.

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